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Digimon Anode/Cathode Tamer: Veedramon Version

This release contains the first Digimon Adventure, both Anode Tamer and Cathode Tamer versions. The game is based on the manga and animé series Digimon.

You play as an ordinary Japanese boy named Ryou who gets sucked into the mysterious digital world and has to help the digital monster Agumon and his friends to recruit digital monsters and send them into battles against evil ones.

Source.

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Deleted user

Presentation: 10, Soundtrack: 10, Gameplay: 9, Story: 7, Fun-Factor: 6. OVERALL: 8.4

Deleted user

Soundtrack: 10, Story: 9, Presentation: 9, Gameplay: 8, Fun-Factor: 8. OVERALL: 8.8

Deleted user

Soundtrack: 10, Story/Characters/Themes: 9, Presentation: 9, Gameplay: 8, Fun-Factor: 8. OVERALL: 8.8

Deleted user

Soundtrack: 10, Narrative: 9 Presentation: 9 Gameplay: 8 Fun-Factor: 8 OVERALL: 8.8

Deleted user

Specific thoughts coming from a PC player. The PC port of this game is near flawless, with minor glitches very rarely. I say port because Generations first released on consoles. However, similar to most multiplatform games at the time, Generations was made for the 360 and ported to the PS3. Below, I'll outline the differences between all three versions of this game: Framerate - 360 has a pretty stable framerate (locked at 30 fps) - PS3 less stable (not sure if PS3 is unlocked 60 fps, similar to Unleashed) - PC obviously has a stable 60 fps Texture Quality - 360 supposedly has higher res textures than PS3 (if true, the difference must be extremely small because I can't notice it) - PC gives you options for max graphical settings; it obviously looks the best Resolution - PC is native 1080p - PS3 and 360 say it's 1080p, but I have a feeling it's 720p upscaled to 1080p because that's more realistic for the consoles - it potentially could be sub-hd upscaled to 1080p.... it's pretty difficult to say because of the cartoony, very nice art style - PS3 actually has higher quality cutscenes compared to 360 and PC. Those lower quality cutscenes look really bad... But with the high quality, the PS3 cutscenes suffer from some minor screen tearing Loading Times - PC is really fast - 360 is pretty good - PS3 load times are the main reason people bash this version, so I went in expecting the worse. The most frustrating load time is when you enter a stage. This loading time is pretty long.... But thank God, when you lose a life and/or restart the stage from the pause menu, the loading time is not nearly as long. This makes repetitive stage restarts no where near as frustrating as I was expecting. An unexpected annoyance was that when entering a modern stage, the first playthrough of that stage will have a small music delay at the start. It's not too apparent in later game, and overall doesn't bring down the experience. Additional Content - the 360 and PS3 versions include a Sonic 1 emulation in the game - this emulation is actually fantastic; Sonic 1 looks great So overall, the PS3 version is much better than I thought. This is mainly because of 2 worries that were reversed: the frame rate and loading times. I thought that going from a perfect 60 fps to an unstable 30 fps would be a bad time, but the difference does not affect the gameplay. Somehow, it still feels really good to play. Yes, a little less responsive at times, but overall still a great version of Sonic Generations. This could possibly be thanks to the Hedgehog engine's amazing motion blur; making the game seem faster than it actually is. The PC version is still the best experience, but the PS3 version is honestly not that far off.

Deleted user

Just the right difficulty I was looking for in an NES game.