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Half-Life 2: Lost Coast

Half-Life 2: Lost Coast is a small additional level for the 2004 first-person shooter video game Half-Life 2.

Lost Coast serves as a technology demonstration, specifically showcasing the high-dynamic-range rendering implemented in the Source engine. The level was designed with a variety of appropriate environments to emphasize these effects. In addition, Lost Coast was the first video game developed by Valve to allow developers to explain various elements of design as the player progresses through the level.

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