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sullynathan

Best Shooter Games

August 13, 2019 at 8:59 PM 0 comments

Originally was going to be an FPS list but why limit myself? The list is mostly ranked, it will be updated. I won't list games I don't believe have any merit or aren't at the very least good.

First-Person Shooter

  • Half-Life/Half-Life 2
  • Metroid Prime Trilogy
  • Doom/Doom 2/DOOM 2016
  • Halo 3
  • S.T.A.L.K.E.R.: Call of Pripyat
  • F.E.A.R.
  • Killzone 2/3
  • Unreal Tournament
  • Crysis 3
  • Titanfall 2

Third-Person Shooters

  • Resident Evil 4
  • Max Payne trilogy
  • Metal Gear Solid V: The Phantom Pain
  • Ratchet & Clank
  • Mass Effect 3
  • The Last of Us

Twin Stick Shooters

  • Nex Machina
  • Gothic 2
  • Fallout: New Vegas
  • Metal Gear Solid V
  • Saints Row: The Third
  • Grand Theft Auto: San Andreas/Ballad of Gay Tony/ GTA V
  • Yakuza games: Their simple melee combat system with lots of combos and environmental interaction by having items like bikes, trash cans, etc. be picked up and used in combat. They have a lot of indoor environments, and the newer games do this all without any loading screens.
  • S.T.A.L.K.E.R.: Call of Pripyat

Interesting mechanics/systems

  • Saints Row 4: A lesser game than SR3 but with super powers renders most other superhero games useless in fun and destructive factor.

  • Sleeping Dogs: A GTA clone set in Hong Kong with far better control and melee combat system. There are some decent missions here, the combat is a different take on the Arkham game style combat.

  • Assassin's Creed IV: Black Flag : I'm not finding this game great, and feel it's a tad overrated. It takes the ship battles of Assassin's Creed III and makes it a game necessity. The grind to upgrade your ship is ridiculous but the open seas and rather unrestricted nature of ship exploration and its unorthodox combat is very satisfying. Underwater exploration for treasure, capturing of forts and whaling all add to it. In general, this game has a far better usage of its large bodies of water than almost any other open world game does.

  • Middle-earth: Shadow of Mordor/War: A mixture of Assassin's Creed in playstyle and Arkham in combat, but the Nemesis System elevates what would be a by the numbers mediocre game to a very addicting title. Shadow of War expands the nemesis system with a good amount of twists. It also sadly adds more rpg level grinding and scaling.

  • The Saboteur: A WW2 open world game with a focus on stealth disguises and exploiting bombs. It is authentic in my guess of its portrayal of France, and does have some Assassin's Creed style climbing.

  • Red Faction: Guerilla: Fully destructible environments on Mars. It is fun to be unrestricted, other than that, it's pretty much a generic open world game.

  • Metal Gear Solid V: Phantom Pain: The best and most interactive stealth action open world you'll find with great mechanics. You can ride horses and hide on either side of the horse while moving, drive jeeps, trucks, APCs or tanks. It has 5 different movement speeds while standing or crouching and three different movement speeds while prone. First person or 3rd person shooting for better accuracy. Peeking from cover, switching look direction, whistling or hitting the wall to lure guards. Interrogation while grabbing, holding up enemies and ordering them, best map that shows multiple topography and allows up to 5 markers at once and can make markers in the world without the map. Finally an open world that facilitates all of this consistently. There's more and very few games can manage this level of interaction, mechanics and systems.

  • Dragon's Dogma Dark Arisen: Highly flawed game with little enemy variety, generic world and MMO design but quite easily the best action rpg combat system you can find. It's a mix of devil may cry, monster hunter and shadow of the colossus, and while it doesn't surpass any of them, it carved its own identity and created quite a fun combat system and general high level of environmental and enemy interaction.

For example: A chimera is a beast in thre game and has three heads: A goat, lion and snake. They have a full health bar but each has their own attack and they work in tandem. Snake head spews poison and bites, goat head casts fire and ice spells while lion head bites, leaps and claws at his opponents. All three are on one body but have different weaknesses and reactions. You can cut the snake off and remove its chance to poison, grapple into the top of the chimera and defeat it removing the spells or you can attack the lion who has the most health. Lion is very weak to fire so burning him makes him constantly run around scared or fall on the ground. You can throw one of allie at the chimera to attack it.

The griffon is another great one. It's a bird and can conjure lightning so it's resistant to it but for to having so many feathers, it's weak to fire and easily burns and crashes if hit by fireballs. If you or your allies grapple into it, you weigh it making it impossible for the Griffon to carry the weight and fly too high.

The way enemies react to player attacks is the real highlight to the big feature battles and the animations for the magical spells are some of the best you'll find in gaming. As great as the sorcerer is, it isn't even the best vocation. The bow wielding, dual daggers, double jump and evading assassin is like a light dmc character in its own.

Things such as world traversing is handled really easily.

God of War Clones ranked

July 18, 2018 at 12:57 PM 0 comments

By god, God of War clones tend to have some shoddy combat. They all have slow combat, with similar control schemes, a grab button, QTE & some form of executions.

  • X-Men Origins: Wolverine
  • Darksiders
  • Dante's Inferno
  • Kingdoms of Amalur: Reckoning
  • Hero of Sparta (iPhone game)
  • Prince of Persia: The Forgotten Sands
  • Castlevania: Lords of Shadows
  • Darksiders 2

Best Ninja Gaiden Bosses

June 28, 2018 at 6:33 AM 0 comments

Ninja Gaiden Σ

  • Murai (first fight)
  • Alma (2nd fight is easier)
  • Doku (2nd fight, Spirit form is odd)

Ninja Gaiden Σ 2

  • Volf, The Invincible Ruler of Storms
  • Tengu Brothers
  • Genshin
  • Nuclear Armadillo
  • Black Dragon

Best expansions/ downloadable content

February 24, 2018 at 7:39 AM 0 comments

  • Baldur's Gate: Tales of the Sword Coast
  • Gothic 2: Night of the raven
  • Grand theft auto: Ballad of gay Tony
  • Mass Effect 2: Lair of the shadow Broker
  • Dark Souls II: Crown of the Sunken King & Crown of the old iron king

Games with Good combat

January 24, 2018 at 3:34 PM 0 comments

3D Hack & Slash and Beat 'em ups

  • Devil May Cry
  • Devil May Cry 3
  • Devil May Cry 4
  • Devil May Cry V
  • Bayonetta
  • Monster Hunter: World
  • Yakuza 0
  • God hand
  • Ninja Gaiden Sigma
  • Ninja Gaiden II/Sigma 2
  • Onimusha: Dawn of Dreams
  • Star Wars Jedi Knight: Jedi Academy
  •   Severance: Blade of Darkness
    
  •   Bloodborne
    
  •   For Honor
    
  • Metal Gear Rising: Revengance

Action Rpg

  • Dragon's Dogma
  • Nioh
  • Dark Souls trilogy
  • Mount & Blade: Warband
  • Horizon: Zero Dawn

Turn-Based rpg & Turn-Based strategy games

  • Divinity: Original Sin
  • Valkyria Chronicles
  • Tactics Ogre: Let Us Cling Together
  • Final Fantasy Tactics: The War of the Lions
  • The Temple of Elemental Evil
  • Knights of the Chalice

Real-Time rpg, Dungeon Crawlers & Real-Time strategy games

  • Baldur's Gate II
  • Icewind Dale
  • Diablo

First Person Shooters

  • Doom
  • F.E.A.R.
  • E.Y.E.: Divine Cybermancy
  • S.T.A.L.K.E.R.: Call of Pripyat
  • Killing Floor 2
  • Unreal Tournament

Third Person Shooters

  • Resident Evil 4
  • Max Payne trilogy
  • Metal Gear Solid V: The Phantom Pain
  • Ratchet & Clank
  • Gears of War

Metroidvania, 2D Hack & slash, Beat 'em ups

  • Hollow Knight
  • Dead Cells
  • AM2R
  • Furi

Twin Stick Shooters

  • Nex Machina

Devil May Cry Lists

June 29, 2017 at 8:52 PM 0 comments

Best Devil May Cry bosses

Devil may Cry

  • Phantom
  • Griffon
  • Nero Angelo

Devil may Cry 3

  • Vergil
  • Agni & Rudra
  • Jester
  •   Nevan
    
  • Doppelganger

Devil may Cry 4

  • Berial
  • Sanctus
  • Credo
  • Agnus
  • Dante

Devil may Cry V

  • Goliath
  • Artemis
  • Cavaliere Angelo
  • Urizen 3
  • Malphas
  • Vergil

Hardest DMC games (Hardest to Easiest)

  • Devil May Cry
  • Devil May Cry 3: Dante's Awakening
  • Devil May Cry 4
  • DmC: Devil May Cry
  • Devil May Cry 2

Most Compelling, challenging, difficult or interesting Enemies to fight

Devil may Cry

  • Death Scissors & Death Scythes :
  • Shadow :
  • Blade :
  • Frost :
  • Nobody :
  • Fetish :
  • Plasma :

Devil May Cry 3

  • Hell Vanguard : A boss turned regular enemy. These guys are challenging one-on-one but become quite difficult when fighting two or three especially in a secret mission.

  • Damned Chessmen :

  • Seven Hells of the Demon Army :

Devil May Cry 4

  • Blitz
  • Alto & Bianco Angelo
  • Chimera Assaults & Chimera Scarecrows : These enemies are actually quite challenging in higher difficulties due to them having direct counters to Nero in aerial combat and in his usage with buster. They will attack you back unlike other enemies when you juggle them in the air or use buster.

Devil May Cry V

  • Proto Angelo & Scudo Angelo: A newer version of the Alto & Bianco Angelo but without the flight, and more health and aggression from a Proto Angelo. Proto Angelo has good counters.
  • Riot
  • Hell Antonera
  • Behemoth
  • Hell Caina: A good standard enemy, they seem to be a bit more aggressive than a Hell Pride
  • Chaos
  • Fury

Best Devil May Cry weapons

Devil may Cry

  • Alastor
  • Ifrit
  • Shotgun
  • Grenadegun

Devil may Cry 2

  • Missile Launcher
  • Ebony & Ivory

Devil may Cry 3

  • Rebellion
  • Beowulf
  • Agni & Rudra
  •   Nevan
    
  • Kalina Ann
  • Spiral
  • Yamato

Devil may Cry 4

  • Rebellion
  • Yamato
  • Pandora

DmC: Devil may Cry

  • Rebellion
  • Kablooey
  • Arbiter
  • Eryx

Devil May Cry V

  • Cavaliere: This weapon is slow but it feels so good to use. From holding the attack button to continue to the revving damage, to pressing any button at the right time when your bike lights up to extend it into a more powerful combo, or transforming into a full bike and riding into your enemy, Cavaliere just feels great to use and does a lot of damage while giving good combo ratings. Man, if there was one thing to take from Bayonetta, it would be the ability to just drive Cavaliere any time just like using Bayonetta's panther form.

  • Dual Kalina Ann: Finally, we can properly use our rocket launcher in the air. The weapon still packs a lot of damage and has good range especially with gunslinger. Shooting lasers man.

  • Devil Sword Dante: Goes without saying your main sword is still very noob friendly with Stinger. It carries all of Rebellion's moves.

  • Balrog: On the surface, this weapon looks like another pair of Gauntlets that shares movesets from previous games like Ifrit, Beowulf & Gilgamesh but it is far more complex in controls and available moves. The separate blow & kick mode makes this more complex but unlike all the previous gauntlet weapons in the series, Balrog is both fast and slow and not a charging slow gauntlet punching glove.

  • Red Queen: I actually like Red Queen in this game just like I prefer DMCV Nero over DMC4 Nero.

  • Devil Breakers: Gerbera, Punch Line, Buster, Helter Skelter, Tomboy

Best Legend Of Zelda Dungeons & Bosses

March 7, 2017 at 2:50 AM 0 comments

Dungeons

The Legend of Zelda: Ocarina of Time

  • Fire Temple

The Legend of Zelda: Breath of the Wild

  • Hyrule Castle
  • Divine Beast Vah Medoh

Bosses

The Legend of Zelda: Ocarina of Time

  • Volvagia

The Legend of Zelda: Breath of the Wild

  • Monk Maz Koshia

Monster Hunter: Best Monsters

February 9, 2017 at 10:02 PM 0 comments

Monster Hunter Freedom

  • Yian Kut-Ku

Monster Hunter Portable 3rd

  • Volvidon
  • Tigrex
  • Barioth
  • Zinogre
  • Rathian
  • Duramboros
  • Diablos

Monster Hunter: World

  • Anjanath
  • Bazelgeuse
  • Deviljho
  • Lunastra
  • Nergigante
  • Odogaron
  • Rathalos
  • Teostra
  • Tobi-Kadachi
  • Xeno'jiiva

Things I'd improve in Monster Hunter: World

Technical stuff: Oddly there are two loading screens before doing any mission. You have the preparation you have to wait for before doing a mission and then the actual loading screen before entering the map. I would think the former exists because of online settings being loaded, but online settings still get loaded once you've entered an area.

I played on PS4 Pro but loading times can be quite long and a few framerate drops and what seems to be some input delay can be annoying.

It's really odd because if you've already entered an area and then you choose to start a mission in the same area, the game has to enter another loading screen to do so. The monster is usually already spawned in that same area and you can still hunt the monster so it's odd that this has to be done. Destiny, a similar game, doesn't do this.

Wishlist: Simple; Having only 6 items in your wishlist is too small for a game with such a large list of weapons. You should be able to have an unlimited amount of items.

Too Many Flying Wyverns. This is something that became apparent to me the further in I played the game (around 40 hours). A lot of the more powerful Monsters are flying Wyverns with some rather similar moves, it's not as repetitive as MH: Freedom, but so many of these divebombs do get tiring and the constant flying in the air (Legiana, Kushala Daora, Bazelgeuse) is less than optimal for melee users.

Multiplayer: I'd prefer if there wasn't a shared revive & money pool. I understand that it makes the game "harder" when you only have limited revives amongst your entire party and you are penalized in terms of how much money you earn as a group, but multiplayer is really harmed if you end up playing with a player or group of players far worse than everyone. Said player fainting in combat immediately cuts the monetary gain for defeating the monster (the amount you gain for defeating a monster is already split depending on how many players join the hunt and doesn't get changed if a player leaves) giving even fewer rewards than playing solo.

Having a revive mechanic would alleviate this problem, or giving each player one or two chances to faint and then fail the mission would mean other players aren't ridiculously penalized for it.

Monster health should be scaled depending on how many players join. Right now playing solo has Monsters with regular health. Playing with 2 - 4 players has monsters with twice their health bar, you have little reason to play multiplayer with only 2 people because the monster will have as much health as if you're playing with 3 or 4 people. Health should scale accordingly if there are less players than the full 4 players joining a hunt or if a player drops from a hunt.

Make Palicoes aggressive again like previous games.

If a quest had a full party of 4 and someone withdraws, no one else can join this quest. This should be rectified.

Increase Variety - This is one that will or should be coming in Iceborne, but this is called Monster Hunter not Dragon Hunter. These Monsters tend to be based on real life and fictional creatures and objects, it would be great if we have other type of animals like giant crabs, snakes, bears, etc. like the previous games.

All the limited time event quests should also be eventually part of the base game.