Resident Evil VII: Yay or Nay?
November 1, 2016 at 9:45 PM 0 comments
Hello guys! My name is Panda and I wanna talk about Resident Evil VII and why I'm both excited yet skeptical about this ''reboot''.
Let's be honest here, Resident Evil IS in need of a much needed of a restart, just like it was at the time of Resident Evil 4. Now I know that some fans consider RE 4 to be the ''death'' of the series (which I disagree with as RE 5 to me was the actual downward spiral of the series) but at the time it was exactly what the series needed. A fresh perspective, new enemies and locations that had almost little do with what came before, a new story that had no tradition zombies or anything Umbrella related and gameplay that was more modern. And both fans and critics LOVED it.
Now RE 4 wasn't without it's problems though. It wasn't scary anymore, which to be fair the older games also weren't anymore except for the RE remake, Zero, Code Veronica and the Nemesis in RE 3 and it lacked challenging puzzles. These were things that a sequel could have solved easily. Even making you be able to shoot and run at the same time. But instead we got Resident Evil 5 and the less I talk about that game the happier I am.
But that's exactly the problem with this first ''reboot''. It went downhill after 4 (though I did hear good things about the Revelation games) so fast and so hard that the series became a joke again. So that's why Capcom choose to go in a new direction and pull another RE 4…but can they though? Without the original creator, Shinji Mikami, behind it? That's where it gets difficult.
RE 7 is going for a first person perspective, very reminiscent of both P.T. and Outlast. Now it's easy to say that it's ''ripping off'' those games but I prefer to use the term inspired. Plus according to the creators they had the idea of making RE 7 first person before those 2 other games. Whatever is true, I don't mind this change in perspective if the gameplay is the same as always and if the game is truly scary…and well… it's at least one of those things so far?
The game, from what I've been told and seen, is scary. Or at least scarier then RE 4 through 6 were. No, the biggest problem for me is that we haven't seen much traditional RE gameplay so far. Capcom is releasing these 1 minute videos where they show small bits of gameplay they haven't shown us before. They showed that you will be using a knife to open and break things, they showed herb mixing and even a small bit where you use a gun to shoot an enemy, confirming that you will be shooting things.
My question with that though is HOW MUCH will you be shooting things in the game? The only enemies they've shown so far are the Baker Family that's hunting throughout the mansion. I'm not saying they should go all RE 5 and 6 and become another third person shooter but unless they introduce other enemies like the B.O.W's we all know and love I don't think there will be a lot of shooting. That doesn't mean we won't be surviving in some other ways, just that combat will be even less of a focus then it was in the classic series.
While I don't mind the change I can't help but feel just a little bit sad as blowing off enemies' heads was always a fun thing to do. Combat in general was pretty fun if a little bit clunky in the old games. It made you feel like every bullet counted as you were fighting off zombies and mutants. But if this means the game will be even more intense then it's something I can live with.
I do wish they would show us some puzzle solving as that is the one remaining gameplay element I wanna see brought back.
Another thing we haven't seen much of, though this one is more understandable, is the story. We know that it takes place after RE 6 and that we play as Ethan, who's in search of his missing wife, which leads him to an old plantation mansion. How Silent Hill 2. There we will be hunted by the aforementioned Baker Family, who are obviously inspired by the crazy family from the Texas Chainsaw Massacre. Capcom did say that the game's story will be tied in to the major RE story but how is not clear yet.
All of this tells me that, just like with RE 4, Capcom wants to go back to basics, taking even more drastic measures then before to ensure that Resident Evil will once again be scary again. While the crazy and campy RE 5 and 6 have their fans, and I'm not gonna lie that I do want RE to remain a little campy as that is just part of what it is, it's a bold move on Capcom's side to not simply adapt the classic RE style but try something new while still trying to hold on to the elements that made the Resident Evil series into the beloved classic that is.
I just have one other request Capcom. Keep the Resident Evil 2 Remake the same as the Resident Evil 1 remake. Just update the graphics, tweak the gameplay and even throw in some new areas or enemies. That's all we want from that one. This way Capcom can try something new for the series yet at the same hold on to something that worked before and that the fans also still love very much, as indicated by the sales of the remastered versions of RE 1 and Zero.
And those are my closing thoughts on Resident Evil 7 and the direction the series is going. I'll be here again next week with my thoughts on the Nintendo Switch and what I want from Nintendo in the near future. Catch ya later