MVGL-User

Login Register

Guidelines

By Kramsikler April 23, 2019 at 11:10 AM

A video game is not character-driven or story-driven. → Focus solely on enjoying feels derived from its ludic elements or ludology and beating the game.

A video game is character-driven or story-driven. → Focus only on two things: enjoying feels derived from its ludic elements or ludology, and enjoying feels derived from absorbing narrative components or narratology―using osmosis.

Novelty is the only thing that you should seek in any and all playthroughs started―with whatever video game.

Ignore all freezes, crashes, and glitches or bugs―unless it breaks the game.

After gracefully ushering-in the new era of video games with Braid―whatever comes next is whatever you feel like, or is subject only to your whims.

If you wish, you may choose to stop what you're doing and admire the environment or other art design elements in a video game. However, this desire has shown to be very rare and far in-between. Another option would be to watch a Let's Play of that certain game on YouTube.

If you find your mind has wandered and isn't in a state of osmosis―that's fine. Calmly redirect your attention towards achieving an optimal state of osmosis until you do so.

Ignore all trophies or achievements if they were earned in a previous playthrough/s which was cut short or had its save progress deleted.

Comments

Comments are closed for this entry.

No comments yet.